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48 Hour Game Design

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Category: Gaming News
Last Updated on Friday, 21 October 2011 Published on Friday, 21 October 2011 Written by Beagle

Back in the day, I had my share of entering computer coding events. I was young, ambitious, and loved a challenge.  Computers were fairly new, with the Apple II and Commodore series being the mainstream models on the market. Walking into a room with a bunch of other geeks not knowing what was going to be thrown at you was nerve-racking, but in the end you just sat down and did your best.  You weren't in competition with the other geeks; you were in competition with yourself.

Nowadays, gaming is my thing. I don't write them, but I do play them.  Lots of them.  I always wondered what it would be like to be on a dev team, and the below article is a very good read on what goes on with the design process, but in a 48 hour race against other teams, it can get hairy.  

-Beagle

48 Hour Game Design Competion  (From ArsTechnica)

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